Looking at my final piece, there are some aspects that I am pleased with and there are some that are not good enough. At the beginning of the project I knew I would struggle with it as 3D is not my area of interest and I don't have a very good knowledge in it, especially Maya (slightly more knowledge of 3D Studio Max). However when it was explained that the main chunk of the project would be using 123D Catch and MatchMover I thought it might be abit easier, as the programmes both looked fairly simple to grasp and use. When I first tried to create my model in 123D Catch it was pretty much a failure. This was a good thing looking back as it taught me how to take better photographs for use in the programme. I retook my photos and tried the model again. Although it wasn't perfect and needed a lot of cleaning up, I was quite pleased with it. Creating this model successfully pulled my confidence up a little and I felt better baout the project. I then quickly shot my footage and put it into MatchMover.
Here is where the problems began. None of the members in the group released how difficult it is to get a good track form MatchMover. It appeared at first that you just put the footage in the programme and run an automatic track and that was it. But this is not the case and we all began having to do manual tracks to get a decent track. At this point I had a lot of help from Brad who had looked at some online tutorials about MatchMover. He showed me how to put in manual tracking points and where abouts on the footage would be good to place tracks. I was pleased to be learning something new and found putting the points in quite interesting, albeit a little tiresome. I was however a little frustrated at this point because I was suffereing with tonsilitus and didn't have the energy or patience for things to go wrong.
Once we had a decent track I put it into Maya with the model. This caused another set of problems as I struggled to get the footage into Maya, but this was quickly fixed with the slight change of an extension name. When the model and footage was put together in Maya I added a shadow and altered the lighting to make the model look like it was really in the scene. However there was a slight movement, but I was overall pleased with how it looked, as I didn't really think I would be able to reach this stage successfully.
The next stage was to render out of Maya and put all of the elements together in After Effects. For some reason the movement of the model seemed more exagerated in After Effects. By this point I was rather disheartened as everything seemed to have gone wrong with every piece of software we had used. I decided that I would had this in, it was either hand in a piece with a slight wobble or not hand anything in!
Overall I am disappointed that my track isn't good enough and isn't doing the job it should, and if I was to do the project again I would spend more time familiarising myself with MatchMover and creating a better track. However as it goes, I am pleased with how my model turned out and how it looks in the scene.
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